Quest and Content Design
I'm Shiloh;
Nice to meet you.
Selected Works
A SELECTION OF PERSONAL & PROFESSIONAL WORK
THE OUTER WORLDS: Peril on Gorgon
For The Outer Worlds' first DLC, I provided level design for the Sprat Shack, a shipping-facility-turned-cantina for mercenaries, black market dealers, and lost souls. I also designed and implemented all side quests. I saw the implementation of this content from the initial pitch stage, through release.
For additional works or samples, please feel free to contact me at shiloh.roberts@outlook.com.
DIABLO IV
For Diablo IV , I worked on a number of quests in 3 of the 5 regions of our game. I did the initial design or was brought in to rework the design of some of our more difficult quests, did the technical implementation, polish, and bug fixing. I also wrote the final dialogue for the majority of these quests.